Inivis AC3D v8.0.80 Win x86 Full Easy Crack Download WORKING!
Create models with our easy to use 3D software for:
AC3D can be used to make games, virtual reality and flight simulation, scientific, medical and general data visualization, rapid prototypes of 3D designs, 3D printing, Google Earth, X-Plane, Second Life and much more…
Available for Windows, Mac and Linux, AC3D is a powerful, easy to use and inexpensive, professional 3D software design package.
- simple click and drag user-interface
- powerful uv-mapping with the integrated Texture Coordinate Editor
- support for a wide range of 3D file formats including 3DS, OBJ and Collada.
3D File support
Supports a huge range of output/input formats (additional formats e.g. X-Plane can be added via plugins):
Format | File ext | Export | Import |
---|---|---|---|
3D Studio | .3ds | ||
3D Studio ASE | .ase | ||
AC3D | .ac | ||
Collada | .dae | ||
Direct X | .x | ||
Dive | .vr | ||
DVS | .dvs | ||
DXF | .dxf | ||
Google Earth | .kml | ||
Inventor | .wrl | ||
LDraw (Lego) | .ldr | ||
LDraw (Lego) | .dat | ||
LDraw (Lego) | .mpd | ||
Lightwave | .lwo | ||
Massive | .massive | ||
Milkshape Ascii | .txt | ||
Obj (Wavefront) | .obj | ||
OFF | .off | ||
Ogre | .mesh | ||
OpenGL C code | .cxx | ||
Pointfield | .pf | ||
Points | .pts | ||
PovRay | .pov | ||
Quake BSP | .bsp | ||
Quake MD2 | .md2 | ||
Quake Map | .map | ||
Renderman | .rib | ||
Renderware | .rwx | ||
Second Life (sculpted prim) | .tga | ||
SMF | .smf | ||
SOF Airfoil | .sof | ||
STL (ASCII) | .stl | ||
STL (Binary) | .stl | ||
Terragen | .ter | ||
Triangle | .tri | ||
Unreal Tournament | .t3d | ||
Vector | .vec, .r2v | ||
VRML 1.0 | .wrl | ||
VRML 2.0 | .wrl | ||
X3D | .x3d |
Image file support
Images formats used for texturing and view-background images
- GIF
- JPG
- PNG
- BMP
- DDS
- PPM
- TGA (Targa)
- TIF
Other
- Fast real-time OpenGL graphics views (2D and 3D) with whiteboard controls for easy navigation
- Multipoint polygon and line editing down to vertex level
- No polygon limits
- Edit at different granularity – groups, objects, surfaces, vertices
- Simple and easy manipulation of selected components
- Powerful mouse selection with add/remove, select through and select closest components
- Surface and vertex loop selection
- Fast subdivision-surfaces with instant switch to view/hide subdivisions
- Extrusion and surface revolution of lines and surfaces
- Built-in fast OpenGL 3D renderer with adjustable field-of-view – instantly see results of your actions in 3D. Spin the model or switch into ‘walk mode’ for Quake-style control.
- Realtime mirror for symmetrical work
- Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and Cut-away
- Manipulate one or more vertices
- snap together
- snap to grid
- smooth shape
- align to axis
- create new surfaces from
- create a 2D mesh using
- Manipulate one or more surfaces/polygons
- insert/remove vertices
- slice across surface/s
- make holes
- spike
- spline
- bevel
- triangulate
- flip
- divide
- combine
- flatten
- calculate surface-area
- change vertex order
- cut away into a new object
- Manipulate one or more objects
- extrude along a path (line)
- Revolve
- mirror
- reduce polygons
- merge surfaces/vertices into a single object
- fragment/explode – split surfaces into individual objects
- align to each other
- replicate
- Fill holes
- Unify normals
- Object crease angle support – smooth shapes with sharp edges without the hard work
- Texture mapping support with switchable real-time rendering.
- Switch a view into ‘Inspect’ mode to instantly see the ‘clean’ image
- Anti-alias 3D views for smoother images
- Snapshot images into the system clipboard for pasting into other software (Windows, Mac)
- Create new surfaces/objects around any selection (Convex hull)
- Objects can be named and searched for within a scene
- Attach URLs to objects for use in VRML files
- Attach string data to objects can be used as special directives for POV or renderman, or custom software
- Navigate/Zoom around the 2D views with cursor keys and other single key presses
- Hierarchical view window with drag/drop and locking/ hiding controls
- Hide/unhide objects for easier/faster editing of complicated scenes
- Headlight and up to 7 other positionable lights
- 24-bit colour palette with adjustable diffuse; ambient; emissive; specular; shininess and transparency
- Adjustable 2D and 3D grid guide lines with grid-snap function
- Distances, positions and sizes of selected objects displayed on screen
- Scale a selection to a specific size
- Configurable to use external renderers such as Povray ( Tools->Render )
- Flip a selection about X, Y or Z axis
- Remove duplicate vertices and surfaces (‘optimize’)
- 3D mouse (3Dconnexion) support e.g. SpaceNavigator (Windows)
- Multi-platform program – Windows, Linux and Mac OS X
- Fast and memory efficient, compact program binary.
- Software development kit and plugin interface.
Requirements
- Windows or Linux x86 or Mac OS X 10.4 (or later)
- 256 MB RAM minimum
- 20 MB hard disk space
- preferable, but not necessary – 3D accelerated video card with OpenGL drivers
- monitor resolution 1024×768, or higher