Disclaimer: OpenScatter is and will always be completely free, but donating any amount is super appreciated!
Intuitive Workflow
OpenScatter is created to be as user friendly as possible while providing control to the artist. OpenScatter uses a dynamic system that allows you to create different scatter layers for each object. Made with a non-destructive workflow in mind, anything can be changed at any point during the process.
Optimized
Smart Camera Culling – Make sure that nothing outside of view will be processed.
Auto Low-Poly Mesh Generation – Switch to automatically generated low-poly meshes.
Separate Render Controls – Make sure everything runs smoothly when you’re working, while keeping the render quality high.
Advanced Controls
OpenScatter comes with a suite of advanced tools to give you as much freedom and control as possible. You can do anything from using procedural texture masks to simulating how an ecosystem behaves and is effected by abionic components.
Dynamic Animation
Wind Animation – Instantly make your scatter systems behave naturally as if they were blowing in the wind.
Object Collisions – Create dynamic animations where objects interact with your scatter systems.
DONATE TO THE AUTHOR HERE > https://may3d.gumroad.com/l/openscatter
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Filename:openscatter_1.0.0 vfxMed.zip – 919 KB
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