By | January 31, 2025

Animtoolbox is a new addon with a set of tools and workflows for animation such as Temp Controls, Editable motion path, Retime markers, Copy Paste Matrices and more.

Updates, Feedback and support are currently available also at Animtoolbox Discord channel

UI updated
With new colored icons and was also added to the header menu. There’s also an option for a quick icons menu.

Recently updated to version 0.0.6.3 available also via the auto updater in the addon preferences

EDITABLE MOTION PATH!
Lots of improvements to Editable Motion Path- Bezier Handles, Performance boost. New hotkeys (available only when hovering over keyframes).
It’s possible to change handle types such as aligned handles in the viewport using ‘V’ hotkey. Ctrl + T to change interpolation.
Zooming into keyframes with Blender’s numpad hotkey. Move Rotate and Scale keyframes using G R S hotkeys and also removing or adding new keyframes with Ctrl and Mouse click.
Editable Motion path is now working both for armature bones and objects.

New Addition to the display panel. You can now edit your motion trails directly in the viewport! and with more visualization options.

You can select and move keyframe points with left mouse click and add or remove selection with shift, use mouse drag or G to move the keyframes, add and remove keyframes with Ctrl and mouse click.

it’s also possible to change the colors for before and after the current frame separatly.
Scale the keyframe control box, hide and unhide both points and the lines.
and to adjust manuel frame range with the marker widgets.
I will also add bezier widget, adding keyframes

Relative Cursor Pivot
New in AnimToolbox V0.0.6.0 – The 3D cursor is moving relative to the selection, and is being utilized as a Temporary Pivot Point.

TEMP CONTROLS
Bakes your selected bones/controls into a new temporary control rig with new controls which control the original selected controls in the original rig.
Bake back to the original rig using Smart Bake to keep original keyframe positions and to recaluclate handles.
Since version 0.0.4.6 it is possible to use it as a basic modular rigging system.

World Space Ctrls – (renamed from Bake Anim to Ctrls) are based on an older addon I wrote called bake anim to empties, however empties are not convinient when working with rig animations, since they are always in object mode and bones are working in pose mode.In this version you can bake the animation of all selected controls to a new local temporary rig with the controls and the animation baked in world space.Instead of world space you can also use a root bone based on the original rig bones, and also add child bones for extra control.This is used mostly for space switching technics. After doing all your adjustments in world space, quickly bake back to the original rig and the temporary rig will be removed.

Temp IK – Bake your selected controls animation into a temprorary single or multiple IK Setups. Useful for quick editing of raw motion capture data, like fixing the feets to the ground. Cleaning curves in IK mode, and having temporary setups that are not available in your current rig but necessery for a certain action, like having fingers or elbows fixed to a table for example.

Downloads: show love to dev by purchasing if you can afford it

IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR

Filename:AnimToolBox v0.0.6.3 vfxMed.zip – 212 KB

Official Discord : https://discord.gg/M2kqB4M9tG

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