This project includes an expanded set of mechanics needed to create a RPG game.
06.07.2023 – 🆕Version 6.0.2 – Minor fixes
19.04.2023 – 🆕Version 5.0.1 – General Optimization: 5.8ms per frame [TUTORIAL]
21.03.2023 – 🆕 Version 4.6: You can now combine MetaHuman body parts [PREVIEW]
15.03.2023 – 🆕 Version 4.5: General Optimization
05.02.2023 – 🆕Version 4.4: Minor fixes/Added the “Zombie” class
04.02.2023 – 🎓Adding Zombies [TUTORIAL]
30.01.2023 – 🎓Add your Radio station [TUTORIAL]
13.01.2023 – 🆕Version 4.3: Added more weapon modifications [UPDATE]
12.12.2022 – 🎓Using UE4 animations [TUTORIAL]
10.12.2022 – 🆕 Support for UE4 and meta-skeletons [UPDATE]
10.12.2022 – 🎓 Using the UE4 Skeleton [TUTORIAL]
07.12.2022 – 🎓 How to migrate [TUTORIAL]
05.12.2022 – 🎓 Using the MetaHuman [TUTORIAL]
Features:
⚔ rpg
Weapons
Grenades
Inventory System
Weapon Modification
Footsteps
Craft
AI
Hold Breath
Locomotion
Melee Damage
Dialogues
Quests
Stealth Kill
🖥️ menu
Network connection
Lootbox
Gameplay, controls, graphics and audio settings
Assignments
Statistics
Profile
Different weapon and character skins
🚗 cars & tanks & planes & wheeled tanks
The car can hit pedestrians
Views from inside and outside
Enter/exit car
Interactive dashboard
Tire tracks
Technical Details
Network Replicated: Yes
Number of Blueprints: 444
Number of Components: 70
Number of Widgets: 273
Number of Data Tables: 58
Number of Textures: 1076
Number of Animations: 183
Number of Meshes: 134
Number of Skeletal Meshes: 41
Number of Particles: 51
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