By | April 13, 2025

Blender Foundation and the online developers community proudly present Blender 3.6 LTS!

The last long-term support release of the 3.x series.
GET IN THE ZONE

Simulation is defined by the “Simulation Zone”, connecting the Simulation Input and Output.

Geometry Nodes Simulation Input node
SIM IN

On the first frame, the inputs of the Simulation Input node are evaluated.

In later frames the inputs aren’t evaluated anymore, the node outputs the result of the previous frame.

SIM OUT

The Simulation Output node saves the state for the next frame.

Geometry Nodes Simulation Output node
BAKE N’ CACHE

KEEP CONTROL

Simulation results can be cached or baked to storage, this is controlled via a new “Simulation Nodes” panel in the physics tab in the Properties editor.

Geometry Nodes Simulation Nodes panel
Visualization of Simulation Nodes cache in the Timeline editor
Visualization of Simulation Nodes cache in the Timeline editor.
KEEP AN EYE

The baked or cached results can be visualized in the Timeline editor, together with other types of caches.

The color of the simulation cache matches the Simulation Zone in the nodes editor.

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