By | March 6, 2025

You’ll learn: How to collect references that will help you throughout the process; how to sculpt a likeness or human face in general; how to handle topology and UV sets; how to use XYZ textures; poly painting in Zbrush; how to create realistic skin and clothes in Maya; all the fundamentals of the scene, camera and lights settings for making an effective rendering and give life to the role.

What can I benefit the most from the tutorial?

You will be able to create a realistic and believable character for portrait and close up images using a few software.

You’ll learn how to use XYZ texture maps as a base for your model. I am gonna give you some advices on how to have full control over your production process. 

The core knowledge points of the tutorial/ What can be gained after learning?

You’ll learn to organize references understanding which one you need to collect for your purpose.

You will be able to gain a likeness or invent a new role by learning how to manage the sculpting face.

You will learn how to make realistic skin using both XYZ textures and hand sculpting.

How to model and organize UVS for the eye’s components creation, sculpting and texturing, then the shading for a realistic result (all made from scratch).

You’ll also learn how to make realistic clothes with two different approaches.

I’ll explain how to manage lights and settings in your Maya scene to get the final result you are looking for. 

Downloads: show love to dev by purchasing if you can afford it

IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR

Filename:Wingfox+-+Photorealistic+Character+Creation.zip

Official Discord : https://discord.gg/M2kqB4M9tG

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