Narrative has a active community of 1000+ customers on Discord, with staff around every day to provide help and answers. Narrative Navigator is created by Reuben Ward aka Reubs, a developer with over a decade of Unreal Engine experience and a YouTube dev community of over 400,000 subscribers. If Narrative Navigator doesn’t work for your game, a refund can be provided.
A POWERFUL NAVIGATION SYSTEM
Great on its own or with other Narrative Plugins, Narrative Navigator offers Compasses, World Maps, Minimaps, 3D Positioned Markers, and more. Simply add a Navigation Component to your controller, add your navigation widgets need to your HUD, and you’re away – any actors with Marker Components on them will appear on your maps.
INTEGRATES WITH ALL YOUR NARRATIVE TOOLS
Narrative Navigator is excellent on its own – but where it really steals the show is how it improves the rest of your Narrative Tools. Included is an event your quests and dialogues can use to easily add Map Markers to quest objectives, NPCs, pickups, whatever you need.
MADE FOR ANY PROJECT
Most systems on the marketplace look flashy and great, but in practise are a nightmare to use. They often require you to use their entire unreal project and build your game on top of it – not very practical.
Because Narrative tools are all built as Plugins, you can drop them into any game, even if you started your project months ago. Narrative tools are built by real game developers and we’re not interested in just making flashy looking plugins – we actually really care about making them easy to use.
BUILT IN UI
Don’t waste time making your own Navigation UI, our expert UI designer has created a full set of Navigation tools for you to use.
ALL THE SUPPORT YOU NEED
Narrative Navigator is a powerful system but don’t worry – there is a Quick Start Guide to help you get set up. Still need more help? Narrative has a active community of 1000+ customers on Discord, with staff around every day to provide answers.
MULTIPLAYER/ONLINE SUPPORT
Even though maps are a local feature, Narrative Navigation works great with multiplayer games. If your replicated actor has a marker component on it, every player will see it in the game.
EASILY CUSTOMIZABLE
We’ve all tried bloated plugins that offer hundreds of features, only to realize when we try add them to our games that these bloated plugins actually make development harder! We understand that every game is different and instead we make extensibility the top priority, meaning Narrative will work for any game.
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