By | March 10, 2025

What is Armature Tools ?
A tool made for quickly generating and editing weighted bones.
Intended for but not limited to simple meshes like hair meshes/cards, tails, etc. (Also works for curves, but doesn’t apply weights)
Removing / editing weighted bones usually comes with extra work in weight painting, which this add-on aim’s to make easier as well

Generate bones
The add-on uses the mesh topology to grow a bone chain from the selected vertices on a mesh

The existing weights on the mesh are preserved.
You can choose to add or replace the affected mesh weights with the newly generated ones

In cases with pointy tips, it can automatically detect where each mesh island should start

Edit weighted bones
Remove bones and transfers their respective weights

Armature Mode

Automatically finds connected armature / meshes and allows for quickly switching modes between mesh and armature.
See documentation for more info

Features
Curve – creates bone chains for each curve (supports: Bezier, Nurbs, Paths, resolution, cyclic) – Note: Curves can not be weight painted
Mesh selection (Edit mode) – bone chains starting from selected verts
Mesh islands (Object mode) – bone chains for each island, (uses connected edges or average face area)
Mesh islands (Edit mode) – same as object mode, but only uses the islands of selected vertices
Reverse – Reverses generated bone chains
Resample – Resamples generated bone chains
Apply weights – Automatically separate and apply weights for each island before joining back together
Prepare mesh – Removes doubles and sharpens edges that were previously overlapping
Armature & Bone name – Set custom name for the generated bones and armature to use
Remove – Remove bone & transfer weights to it’s parent bone weights
Dissolve – Dissolve bone & transfer weights to it’s parent bone weights
Selected to active – Transfer weights from selected to active
More edit features are planned
Set mode – Object, edit, pose: Finds attached armature and auto selects/sets active, then enters selected mode
Set mode – Weight paint: Automatically finds & selects the relevant armature/meshes to enter weight paint with bone selection.

Downloads: show love to dev by purchasing if you can afford it

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Filename:ctools_armature_4.4.2 vfxMed.zip – 28 KB

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