My plugin is designed to be extremely streamlined, featuring just two buttons. The first button batch-renders all active cameras in the scene to the default output location specified in the software settings. The second button batch-converts all visible models into geometry, including geometry nodes, and outputs instance objects, while excluding any instances that do not have implementations.
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Filename:utilities-gadget-v1.1.0 vfxMed.zip – 5 KB
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