Randomly shuffles image blocks with the ability to filter out certain areas or include frames from other times.
Great for randomly recomposing scenes, clean-looking noise effects, blocky glitches, or transitions.Blocks of the source image are simply swapped between each other. Their size, spread, count and other parameters can be controlled and animated.
Section Time Shift allows you to change blocks in time instead of just on the screen space.
If swapping of blocks occurs can be controlled in the Mask Filter section with few possible conditions to select – helpful to animate the in/out of the effect or have precise control over the placement.
Default values are backward compatible with the previous version 1.0.
Available parameters rundown
Channels – allow you to specify which color channels should the effect be applied to:
RGBA – the effect is applied to all channels equally
red, green, blue and alpha – the effect is applied only to the selected channel
Block Width – specifies the width of the blocks that should be swapped – the values go from 1 (this produces noise-like effect) up to 4096 (large tiles)
Block Height – specifies the height of the blocks
Align – use this button to find the nearest values of the current Block Width and Block Height parameters to create (if possible) blocks of the same size throughout the image. Suppose the width or height of the image is a prime number. In that case, no ideal block dimension exists to swap all the blocks between them (meaning blocks of the last column or last row can’t be distributed to other locations because it’s possible to swap only blocks of the exact dimensions).
Shuffle Strength – the percentage of blocks that should be swapped. 0 – all the blocks remain in their original place; 1 – all the blocks are swapped.
Shuffle Spread – how far apart should the swapping occur. 0 – swaps only the neighbouring blocks; 1 – swaps blocks that are the furthest apart.
Shuffle Spread Direction – determines the axis where swapping occurs:
All – blocks are swapped anywhere in the image
Horizontal – blocks are moved only in their rows
Vertical – blocks are moved only in their columns
Random Seed – sets the order that’s used for swapping. Animate this to move blocks around randomly.
Composite on Original – controls whether to display the entire image or only changed parts. Useful to uncheck when you want to apply other effects only to areas where block swap was applied.
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Filename:Block Swap_v1.5.1 Win vfxMed.rar – 1.3 MB
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