By | June 18, 2023

Allows the editor to import Blender source files as assets. Simply import your .blend files into the content browser, just like you would a normal FBX.

Through the right-click context menu you can directly open the source again in Blender for editing. Then simply save your changes, and with support for automatic re-import, you have a great workflow for quickly iterating on 3D assets!

Please note this plugin uses the standard FBX import pipeline and your .blend file should follow the regular guidelines for exporting a compatible FBX for import to UE, e.g. no complex node based materials. Be prepared to continue to need to rebuild your materials in Unreal post-import.

Documentation and troubleshooting FAQ is available here.

If you need direct support, there is now also a Discord, and if you want to be notified of updates, follow me on Twitter.

Latest Updates

1.7 / 21st May 2023

Improvement Added “Combine child meshes” option to import dialog
Improvement Support for UE 5.2
1.61 / 13th Jan 2023

Fix Fixed an issue with some files not showing any collections
View the full changelog here.

Technical Details
Features:

Import .blend files directly into the content browser.
Adds a reliable context menu button to open the source in Blender.
Supports manual re-import and automatic re-import when source is modified.
Code Modules:

BlendImporter (Editor) 

Downloads: show love to dev by purchasing if you can afford it

IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR

Filename:BLEND_FILE_IMPORTER_V1.5 UE5.1 VFXMED.RAR

Official Discord : https://discord.gg/M2kqB4M9tG

Recommended link below => FULL SPEED.

https://send.cm/d/VhFZ

MIRRORS:

for mega and g drive links – contact admin.

Leave a Reply

Your email address will not be published. Required fields are marked *