Use tools like erosion to create realistic CG landscapes. Then export to Unity, UE4, or your favorite 3D tool.
For nearly a decade, World Machine has been the go-to terrain generation tool for 3D artists.
More than 8,000 customers have chosen WM to create terrain for AAA game titles, visual effects, or their own artwork.
Unlike traditional brush-based terrain editors, World Machine uses a procedural approach. Shape the terrain using basic building blocks such as fractals… then hit them with simulations of nature to create realistic features.
Simply wire together action boxes to create your world.
Here’s a great landscape created in less than two minutes.
Shape
Import a hand drawn mockup if you’d like, or design completely within World Machine. You have plenty of tools available to tame those crafty fractal generators.
- Load from a file, or guide mountains with our tools
- Detail with fractal noise, then erode the results
- Sketch the location of major rivers and have them carve river valleys.
- 70+ tools available for your use.
Discover more features
Texture
Create superb texturing by using information gathered during erosion.
Get nice results quickly by using some of our built-in macros and presets, or dive in deep and create sophisticated texturing networks of your own.
Whether megatexture or splat-map based, you’ll create some awesome texture coverage for your terrain model.