By | December 5, 2020

Mettle FreeForm Pro Full Crack direct Download CLEAN

Complex layer deformations in 3D space using Mesh Warp, Displacement Mapping and many Render options. Great for transforming your footage into 3D shapes (incl. Points, Planes, Primitives-cubes-terahedrons, Wireframe). Intuitive Character animation. Shape morphing. Terrain creation. Water simulation. Organic backgrounds. And much more.

PRIMITIVES

Transform your layer into an array of primitives: Cubes, Tetrahedrons, Octahedrons, Icosahedrons, Rods and Planes.
Controls to Amplify Scale and Rotation via luminance values in height maps.
Assign Ae layers (including animated pre-comps) as a texture.
Time Sampling Controls (Random Still Frame & Random Loop).
Transform Controls: Scale, Rotation and Anchor Point (X,Y,Z).
Randomize Postion and Rotation (X,Y,Z).

SKYDOME

Display and render a separate Environment Map or use your Reflection Map as the background.
Field of View Controls.
Mist and Fog are cast onto SkyDome Background.

OPTIMIZED FOR AE 2015

NEW DISPLACEMENT MAPPING CONTROLS

Displacement Bias and Smooth Normals

SCREEN SPACE REFRACTION

CONTOUR OPTIMIZED

Pre-Blur: Texture Map and/or Displacement Map.
Enhanced support of Alpha Channels – Use Texture Layer’s Alpha and/or Displacement Layers Alpha.

NEW RENDER OPTIONS

Normals, UV, Shadows, X-ray and Points.
Shadows cast on Normals and UV.

NEW GENERATOR CONTROLS

Mirror to extend your layer on the X, Y or X/Y.
New Grid Distribution System: Grid  X, Y, Z + Grid Offset: X, Y, Z.

3D MESH WARP

Bend and distort on x, y, z. Add up to 400 control points on a single mesh layer, and control and animate each point in 3D space.

THE GENERATOR

Replicate your 3D object multiple times on a single layer. Control and animate the replications with one set of controls.

3D DISPLACEMENT MAPPING

Use a grayscale image to displace or deform your layer in 3D space. Great for terrain and character animation.

FRESNEL

Add the fresnel lens phenomenon to your work. Create additional 3D materials, like water and glass.

DISPLACEMENT MAP CHANNELS

Isolate different regions on your 3D model, and give them different reflections and finishes.

DISPLACEMENT MAP NOISE

Easier to create natural-looking organic surfaces and animations using mathematical algorithms instead of additional geometry. Is a great complement to displacement maps.

ADDITIONAL REFLECTION MAPPING CONTROLS

Many extra built in features for much more control over reflections.

ANIMATEABLE SUBDIVISIONS

Control the amount of geometry in your 3D model. Add more geometry for extreme close-ups in your animation, and diminish the geometry for long-shots of the same model.

3D SHAPE MORPHS

Create and transform from one 3D shape to another.

ENVIRONMENT SECTION

Create natural phenomena like fog and mist with no additional rendering time.

3D BLENDING MODES

True 3D blending (transfer) modes built-in at many levels.

REFLECTION MAPPING

Spherical and Cubic.

WORK DIRECTLY ON

After Effects Shape Layers + Layer Masks

SHADOW CASTING

HIGH SPEED RENDERING

Downloads: updated 5 dec 2020

https://www.file-upload.com/zm1nvqjyu3s2

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